Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts

Thursday, February 23, 2012

Attitude - Acting Clip Animation Test

Acting Test from Jonathan Li on Vimeo.


Acting Test Process Breakdown from Jonathan Li on Vimeo.


Same thing, breakdown and the actually clip itself. Total time spent on this clip:


Total Time Spent - 31 Hours
Planning - 1 Hours
Blocking - 7 Hours
Blocking plus - 9 Hours
Splinning Pass - 6 Hours
Facial Pass - 8 Hours

Rig courtesy of Animation Mentor. All animation by Jonathan Li

Jump 2 - Animation Test

Jump 2 - Body Mech Test from Jonathan Li on Vimeo.


Jump 2 -Process Breakdown from Jonathan Li on Vimeo.


Ok so what happened here was I was little worried that the previous clip might come across as a tad 'cartoony' so just wanted to make sure. This clip was modified off the 1st jump clip so it took a much shorter time to complete. Mainly kept and adjusted the runs. Total time spent on this clip:

Total Time Spent - 12 Hours
Planning - 1 Hours
Blocking - 4 Hours
Blocking plus - 2 Hours
Polish Pass - 5 Hours

Rig courtesy of Animation Mentor. All animation by Jonathan Li

Jump - Animation Test

Jump 1 - Body Mech Test from Jonathan Li on Vimeo.



Jump 1 - Process Breakdown from Jonathan Li on Vimeo.


Ok so here's the breakdown and the actually clip itself. Total time spent on this clip:

Total Time Spent - 27 Hours
Planning - 1 Hour
Blocking - 6 Hours
Blocking Plus - 8 Hours
Polish Pass - 12 Hours

Rig courtesy of Animation Mentor. All animation by Jonathan Li

Saturday, June 18, 2011

Was She Deaf (Polish Phase)



Alrighty so here's that Deaf clip that I was working on in Polish phase. Still have a few things left to tweak but the dates due so, what the heck.

Saturday, June 11, 2011

Was She Deaf (Spline Phase)



Sorry i'm a little late again on the update. This is from last week's progress of the latest clip that i'm working on. Here we have it at the spline phase. Just smoothed out most of the important areas and refined most of the timing work. Facial is still in stepped, added in very rough lip sync.

Tuesday, May 24, 2011

Was She Deaf (Blocking Plus Phase)



So here's the Deaf clip in the Blocking Plus phase. Just trying to get more poses in at this point to make sure everything is working well and to see the flow of the action.

Portal 2 Investment Opportunities: Boots



Really awesome clip from Valve's Portal 2 Investment Opportunities Series. The whole packaging of the clip really sells well and has a really feel good thing going on.

Wednesday, May 11, 2011

Was She Deaf (Planning Phase)




Ok, so here's the planning phase of my latest bunch of shots that i've been working on.

Nutz...err final again - Final Facial Pass




Hey everyone, sorry I haven't been posting up anything new in the last few weeks. We recently started a new clip and I was going through the planning process what with thumbnails and shooting reference. Not much to show but here's the final with finishing touches on the facial animation of the last clip. This is the most up to date version of this clip but I suspect I may be revisiting when i hit class 6 next semester.

Friday, March 25, 2011

Monday, March 14, 2011

Latests Cars 2 Trailer



Spy movie of the year. Always looking foward to the next Pixar movie...just because all their work tends to be AWESOME!

Saturday, March 12, 2011

Nutz Clip - WIP 03



Alright. This here is the polish phase for this week. Pretty much smoothed out all the kinks in the arcs and poses. Locked down the facial plus lip syncs. You'll probably want to add in all the little bits here and there and the small ideas you had along the way during this phase. Next week is the final for this clip where we will finese whatever parts that need to be finesed.

Sunday, March 6, 2011

Nutz Clip - WIP 02



Alright so for this week it's the Spline phase. Almost everything gets smooth out and the graph goes from step to linear...mostly. Sometimes you'd want to keep certain parts in stepped but for the most of it, linears normally the way to go. Refining arcs and making sure you don't lose your poses are key here.

Thursday, March 3, 2011

Nutz Clip - WIP



Here's last week's progress for my "Nutz" acting clip. The phase i'm in shown above is blocking plus. You'll want to try to nail down all the poses and as much of the inbetweens as possible to get a smooth transition into the spline phase later. Everything is still kept in stepped mode, as you'll want to get as much info in there before the big jump into linear.



This one shows the Blocking phase. It's key to nail down ALL the golden or story telling poses in this phase. Think of it as a comic strip. In a comic all you get are poses that tell a story. The audience needs to draw that connection between the pose and what's happening in the shot. You may also want to include breakdowns to remind youself in the next phase how you want each action to flow.

Animation Reel 28-02-2011



So here's my latests updated animation reel. I'm still currently have an acting clip coming up which is still WIP. I'll post those up as soon as possible.